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	<title>Comments for Design Seminar 2</title>
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	<description>DE612 — Spring 2009 — Jan Kubasiewicz, Professor</description>
	<pubDate>Mon, 06 Sep 2010 11:14:27 +0000</pubDate>
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		<title>Comment on FB conversation about &#8217;saving the world&#8217; by Social Media North &#124; network + play</title>
		<link>http://dmistudio.org/seminar/?p=605#comment-146</link>
		<dc:creator>Social Media North &#124; network + play</dc:creator>
		<pubDate>Sat, 05 Sep 2009 11:00:56 +0000</pubDate>
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		<description>[...] else … just little ole poetry, sitting there the entire time, RIGHT under our nosesdmistudio.org, Design Seminar 2, Sep [...]</description>
		<content:encoded><![CDATA[<p>[...] else … just little ole poetry, sitting there the entire time, RIGHT under our nosesdmistudio.org, Design Seminar 2, Sep [...]</p>
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		<title>Comment on A short story by Design Seminar 2 Blog Archive A short story &#124; outdoor rugs</title>
		<link>http://dmistudio.org/seminar/?p=405#comment-145</link>
		<dc:creator>Design Seminar 2 Blog Archive A short story &#124; outdoor rugs</dc:creator>
		<pubDate>Sat, 13 Jun 2009 23:31:18 +0000</pubDate>
		<guid isPermaLink="false">http://dmistudio.org/seminar/?p=405#comment-145</guid>
		<description>[...] Design Seminar 2 Blog Archive A short story   Posted by root 15 minutes ago (http://dmistudio.org)        In one corner is a black leather couch with a dark wood coffee table atop a red oriental rug like starting a movie with an explosion literally or figuratively then weaving the story beyond that leave a reply you must be logged in to post a comment design        Discuss&#160;  &#124;&#160; Bury &#124;&#160;    News &#124; Design Seminar 2 Blog Archive A short story [...]</description>
		<content:encoded><![CDATA[<p>[...] Design Seminar 2 Blog Archive A short story   Posted by root 15 minutes ago (http://dmistudio.org)        In one corner is a black leather couch with a dark wood coffee table atop a red oriental rug like starting a movie with an explosion literally or figuratively then weaving the story beyond that leave a reply you must be logged in to post a comment design        Discuss&nbsp;  |&nbsp; Bury |&nbsp;    News | Design Seminar 2 Blog Archive A short story [...]</p>
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		<title>Comment on ..:: what is real? ::.. by Millard</title>
		<link>http://dmistudio.org/seminar/?p=586#comment-144</link>
		<dc:creator>Millard</dc:creator>
		<pubDate>Tue, 02 Jun 2009 03:56:34 +0000</pubDate>
		<guid isPermaLink="false">http://dmistudio.org/seminar/?p=586#comment-144</guid>
		<description>Brilliant, thought-provoking post as always Lou. 

I was struck by your equating what is real with what can be touched: 
for some reason physical artmaking with tactile materials still seems more real than what happens with pixels on the other side of the glowing flat surface of a monitor — it might be the keyboard, the mouse, electronic pen or trackpad that act as a barrier into the realm of digital artifice
Imagine if you could touch a pixel: How would it feel? How could you manipulate it?

Last semester, we looked at how things changed when they evolved from analog to digital; what happens when we transform those digital objects back into analog? What is gained? What is lost? 

For example, if we took the digital interface of Photoshop and reinterpreted it into analog, could we paint our pixels with a real Brush or delete them with an actual Eraser? Could we resize our Canvas? How would some of the digital Filters work?

I taught a digital photo class which included an exercise where the students took 35 mm film and then worked with a photo instructor to solarize selected shots in the darkroom. They then created regular B&#38;W prints of the same shots and scanned them (they just scanned them in Lou) into Photoshop where they applied the Solarize filter. 

The results allowed the students to see the differences in terms of time (Photoshop was obviously much faster) and quality (darkroom solarization allowed for a much broader range of results) . . . 

Not sure where I'm going with all this but perhaps you might extract something useful. Great stuff Lou.</description>
		<content:encoded><![CDATA[<p>Brilliant, thought-provoking post as always Lou. </p>
<p>I was struck by your equating what is real with what can be touched:<br />
for some reason physical artmaking with tactile materials still seems more real than what happens with pixels on the other side of the glowing flat surface of a monitor — it might be the keyboard, the mouse, electronic pen or trackpad that act as a barrier into the realm of digital artifice<br />
Imagine if you could touch a pixel: How would it feel? How could you manipulate it?</p>
<p>Last semester, we looked at how things changed when they evolved from analog to digital; what happens when we transform those digital objects back into analog? What is gained? What is lost? </p>
<p>For example, if we took the digital interface of Photoshop and reinterpreted it into analog, could we paint our pixels with a real Brush or delete them with an actual Eraser? Could we resize our Canvas? How would some of the digital Filters work?</p>
<p>I taught a digital photo class which included an exercise where the students took 35 mm film and then worked with a photo instructor to solarize selected shots in the darkroom. They then created regular B&amp;W prints of the same shots and scanned them (they just scanned them in Lou) into Photoshop where they applied the Solarize filter. </p>
<p>The results allowed the students to see the differences in terms of time (Photoshop was obviously much faster) and quality (darkroom solarization allowed for a much broader range of results) . . . </p>
<p>Not sure where I&#8217;m going with all this but perhaps you might extract something useful. Great stuff Lou.</p>
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		<title>Comment on Thesis Abstract by Millard</title>
		<link>http://dmistudio.org/seminar/?p=596#comment-143</link>
		<dc:creator>Millard</dc:creator>
		<pubDate>Tue, 02 Jun 2009 03:14:40 +0000</pubDate>
		<guid isPermaLink="false">http://dmistudio.org/seminar/?p=596#comment-143</guid>
		<description>So I was wandering through the Metropolitan last Friday and came across a painting by Cy Twombly - I've always been drawn to his work but have found it a bit enigmatic. 

This time though, I immediately thought of your thesis project - perhaps Twombly's work which deals with mark-making might provide some insights. While I'm not familiar with the theoretical basis for Twombly's work, I'm wondering how his work might be perceived if it were presented dynamically?

For that matter, you might also want to consider Jenny Holzer's work that we saw at MassMoCA last fall as another source of inspiration and insight.</description>
		<content:encoded><![CDATA[<p>So I was wandering through the Metropolitan last Friday and came across a painting by Cy Twombly - I&#8217;ve always been drawn to his work but have found it a bit enigmatic. </p>
<p>This time though, I immediately thought of your thesis project - perhaps Twombly&#8217;s work which deals with mark-making might provide some insights. While I&#8217;m not familiar with the theoretical basis for Twombly&#8217;s work, I&#8217;m wondering how his work might be perceived if it were presented dynamically?</p>
<p>For that matter, you might also want to consider Jenny Holzer&#8217;s work that we saw at MassMoCA last fall as another source of inspiration and insight.</p>
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		<title>Comment on Thesis Abstract by lou suSi</title>
		<link>http://dmistudio.org/seminar/?p=596#comment-141</link>
		<dc:creator>lou suSi</dc:creator>
		<pubDate>Wed, 27 May 2009 02:23:46 +0000</pubDate>
		<guid isPermaLink="false">http://dmistudio.org/seminar/?p=596#comment-141</guid>
		<description>Dennis ... who needs a cool title? i think you have a fantastic + rich area of research to explore ... your presentation was just amazing + its SO cool to just see you exploring, physically making these prototypes + pieces of functional devicery that start to break into the space you chose to research + discuss ... fascinating ... just amazing work ... + the fact that you had the entire group in this spin of uncontrollable laughter, that you yourself were up in front of everyone laughing at the level of humor you've reached is simply enviable ( for me, a supposed 'Stand Up' ... just the highest achievement possible, this purposeful comic landscape you've created that unlocks the absurd, yet completely understandable, vantage you have on the world ) ...

anyhow ... for me, the sad part is that i only get to see half of your explorations as you research + delve into the work ... 2 out of 4 classes ... i get to see the final pieces at mid- and end-semester review, true ... but for me it would be extremely valuable to see each twist, turn + struggle ... you always make it seem so easy, but i know how much you put in + i know you're in there really workin' it hard ... i think you bring a certain 'lightness' that we could all learn from ... i feel extremely lucky to have been able to experience this first year with you Studio + Seminar ... + i can't wait to see how your work evolves over the next year + beyond ...</description>
		<content:encoded><![CDATA[<p>Dennis &#8230; who needs a cool title? i think you have a fantastic + rich area of research to explore &#8230; your presentation was just amazing + its SO cool to just see you exploring, physically making these prototypes + pieces of functional devicery that start to break into the space you chose to research + discuss &#8230; fascinating &#8230; just amazing work &#8230; + the fact that you had the entire group in this spin of uncontrollable laughter, that you yourself were up in front of everyone laughing at the level of humor you&#8217;ve reached is simply enviable ( for me, a supposed &#8216;Stand Up&#8217; &#8230; just the highest achievement possible, this purposeful comic landscape you&#8217;ve created that unlocks the absurd, yet completely understandable, vantage you have on the world ) &#8230;</p>
<p>anyhow &#8230; for me, the sad part is that i only get to see half of your explorations as you research + delve into the work &#8230; 2 out of 4 classes &#8230; i get to see the final pieces at mid- and end-semester review, true &#8230; but for me it would be extremely valuable to see each twist, turn + struggle &#8230; you always make it seem so easy, but i know how much you put in + i know you&#8217;re in there really workin&#8217; it hard &#8230; i think you bring a certain &#8216;lightness&#8217; that we could all learn from &#8230; i feel extremely lucky to have been able to experience this first year with you Studio + Seminar &#8230; + i can&#8217;t wait to see how your work evolves over the next year + beyond &#8230;</p>
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		<title>Comment on ..:: what is real? ::.. by David Tames</title>
		<link>http://dmistudio.org/seminar/?p=586#comment-140</link>
		<dc:creator>David Tames</dc:creator>
		<pubDate>Sat, 23 May 2009 14:15:31 +0000</pubDate>
		<guid isPermaLink="false">http://dmistudio.org/seminar/?p=586#comment-140</guid>
		<description>Lou,

A great year, and reading your posts on this blog have always expanded my thinking, challenged my assumptions, and provided intellectual entertainment. The exploration of TEXTURE sounds like a good angle. When Glorianna Davenport changed the name of the Interactive Cinema Group at the MIT Media Lab to Media Fabrics, at first I thought it was strange, and then, once I started thinking about it, it made perfect sense. Fabric has so many meanings, it's a powerful metaphor, for the threads that bind us, the fabric that covers us, the texture of the material, the configuration of the weave, etc. Texture, Fabric, Threads, Weaving, Connections, Tangles, Tears, Connecting, Covering, Mediating, all comes to mind.

I look forward to continuing to read your writing and future installments of the SUSHI REPORT.

Cheers!    David.</description>
		<content:encoded><![CDATA[<p>Lou,</p>
<p>A great year, and reading your posts on this blog have always expanded my thinking, challenged my assumptions, and provided intellectual entertainment. The exploration of TEXTURE sounds like a good angle. When Glorianna Davenport changed the name of the Interactive Cinema Group at the MIT Media Lab to Media Fabrics, at first I thought it was strange, and then, once I started thinking about it, it made perfect sense. Fabric has so many meanings, it&#8217;s a powerful metaphor, for the threads that bind us, the fabric that covers us, the texture of the material, the configuration of the weave, etc. Texture, Fabric, Threads, Weaving, Connections, Tangles, Tears, Connecting, Covering, Mediating, all comes to mind.</p>
<p>I look forward to continuing to read your writing and future installments of the SUSHI REPORT.</p>
<p>Cheers!    David.</p>
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		<title>Comment on Paging Mr. Vertov . . . by Man With The Movie Camera - Part 1 of 9 &#124; waterproof digital camera</title>
		<link>http://dmistudio.org/seminar/?p=510#comment-138</link>
		<dc:creator>Man With The Movie Camera - Part 1 of 9 &#124; waterproof digital camera</dc:creator>
		<pubDate>Wed, 20 May 2009 19:36:19 +0000</pubDate>
		<guid isPermaLink="false">http://dmistudio.org/seminar/?p=510#comment-138</guid>
		<description>[...] Paging Mr. Vertov . . . [...]</description>
		<content:encoded><![CDATA[<p>[...] Paging Mr. Vertov . . . [...]</p>
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		<title>Comment on Transcript/Notes on Narrative Discussion - April 29,2009 by lou suSi</title>
		<link>http://dmistudio.org/seminar/?p=579#comment-136</link>
		<dc:creator>lou suSi</dc:creator>
		<pubDate>Fri, 15 May 2009 13:06:07 +0000</pubDate>
		<guid isPermaLink="false">http://dmistudio.org/seminar/?p=579#comment-136</guid>
		<description>Coming back home from our year end festivities at Jan's last night I started to think about the Lynda dot com site, the non-linear, on-demand aspect of the learning modules for such an amazing variety of design and development tools. Over the last couple of weeks I signed up for the free week trial and was trying to learn enough After Effects to do my studio work in AE instead of Flash and I found Lynda to be extremely helpful. I couldn't learn what I needed quickly enough, but I was wondering if your concept of narrative as it pertains to learning and specifically to the application of dynamic media to learning ... if your thesis might benefit from auditing the Lynda dot com environment to discover how effective it is out of the box today and what might be done to build a better narrative framework around the modular set-up of such a system of learning.</description>
		<content:encoded><![CDATA[<p>Coming back home from our year end festivities at Jan&#8217;s last night I started to think about the Lynda dot com site, the non-linear, on-demand aspect of the learning modules for such an amazing variety of design and development tools. Over the last couple of weeks I signed up for the free week trial and was trying to learn enough After Effects to do my studio work in AE instead of Flash and I found Lynda to be extremely helpful. I couldn&#8217;t learn what I needed quickly enough, but I was wondering if your concept of narrative as it pertains to learning and specifically to the application of dynamic media to learning &#8230; if your thesis might benefit from auditing the Lynda dot com environment to discover how effective it is out of the box today and what might be done to build a better narrative framework around the modular set-up of such a system of learning.</p>
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		<title>Comment on quote of the day by lou suSi</title>
		<link>http://dmistudio.org/seminar/?p=532#comment-134</link>
		<dc:creator>lou suSi</dc:creator>
		<pubDate>Mon, 11 May 2009 04:25:06 +0000</pubDate>
		<guid isPermaLink="false">http://dmistudio.org/seminar/?p=532#comment-134</guid>
		<description>"no translation without interpretation" — david tamés</description>
		<content:encoded><![CDATA[<p>&#8220;no translation without interpretation&#8221; — david tamés</p>
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		<title>Comment on quote of the day by lou suSi</title>
		<link>http://dmistudio.org/seminar/?p=532#comment-133</link>
		<dc:creator>lou suSi</dc:creator>
		<pubDate>Mon, 11 May 2009 04:23:27 +0000</pubDate>
		<guid isPermaLink="false">http://dmistudio.org/seminar/?p=532#comment-133</guid>
		<description>"i want to know how trees think." — jan kuba</description>
		<content:encoded><![CDATA[<p>&#8220;i want to know how trees think.&#8221; — jan kuba</p>
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